Section titled Understanding async/awaitUnderstanding async/await

If you aren't very familiar with ECMAScript 2017, you may not know about async/await. It's a useful way to handle Promises in a hoisted manner. It's also slightly faster and increases overall readability.

Section titled How do Promises work?How do Promises work?

Before we can get into async/await, you should know what Promises are and how they work because async/await is just a way to handle Promises. If you know what Promises are and how to deal with them, you can skip this part.

Promises are a way to handle asynchronous tasks in JavaScript; they are the newer alternative to callbacks. A Promise has many similarities to a progress bar; they represent an unfinished and ongoing process. An excellent example of this is a request to a server (e.g., discord.js sends requests to Discord's API).

A Promise can have three states; pending, resolved, and rejected

The pending state means that the Promise still is ongoing and neither resolved nor rejected. The resolved state means that the Promise is done and executed without any errors. The rejected state means that the Promise encountered an error and could not execute correctly.

One important thing to know is that a Promise can only have one state simultaneously; it can never be pending and resolved, rejected and resolved, or pending and rejected. You may be asking, "How would that look in code?". Here is a small example:

This example uses ES6 code. If you do not know what that is, you should read up on that here.

Tip

_16
function deleteMessages(amount) {
_16
return new Promise((resolve) => {
_16
if (amount > 10) throw new Error("You can't delete more than 10 Messages at a time.");
_16
setTimeout(() => resolve('Deleted 10 messages.'), 2000);
_16
});
_16
}
_16
_16
deleteMessages(5)
_16
.then((value) => {
_16
// `deleteMessages` is complete and has not encountered any errors
_16
// the resolved value will be the string "Deleted 10 messages"
_16
})
_16
.catch((error) => {
_16
// `deleteMessages` encountered an error
_16
// the error will be an Error Object
_16
});

In this scenario, the deleteMessages function returns a Promise. The .then() method will trigger if the Promise resolves, and the .catch() method if the Promise rejects. In the deleteMessages function, the Promise is resolved after 2 seconds with the string "Deleted 10 messages.", so the .catch() method will never be executed. You can also pass the .catch() function as the second parameter of .then().

Section titled How to implement async/awaitHow to implement async/await

Section titled TheoryTheory

The following information is essential to know before working with async/await. You can only use the await keyword inside a function declared as async (you put the async keyword before the function keyword or before the parameters when using a callback function).

A simple example would be:


_10
async function declaredAsAsync() {
_10
// ...
_10
}

or


_10
const declaredAsAsync = async () => {
_10
// ...
_10
};

You can use that as well if you use the arrow function as an event listener.


_10
client.on('event', async (first, last) => {
_10
// ...
_10
});

An important thing to know is that a function declared as async will always return a Promise. In addition to this, if you return something, the Promise will resolve with that value, and if you throw an error, it will reject the Promise with that error.

Section titled Execution with discord.js codeExecution with discord.js code

Now that you know how Promises work and what they are used for, let's look at an example that handles multiple Promises. Let's say you want to react with letters (regional indicators) in a specific order. For this example, here's a basic template for a discord.js bot with some ES6 adjustments.


_17
import { Client, Events, GatewayIntentBits } from 'discord.js';
_17
_17
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
_17
_17
client.once(Events.ClientReady, () => {
_17
console.log('I am ready!');
_17
});
_17
_17
client.on(Events.InteractionCreate, (interaction) => {
_17
if (!interaction.isChatInputCommand()) return;
_17
_17
if (interaction.commandName === 'react') {
_17
// ...
_17
}
_17
});
_17
_17
client.login('your-token-goes-here');

If you don't know how Node.js asynchronous execution works, you would probably try something like this:


_10
client.on('interactionCreate', (interaction) => {
_10
// ...
_10
if (commandName === 'react') {
_10
const message = interaction.reply({ content: 'Reacting!', fetchReply: true });
_10
message.react('🇦');
_10
message.react('🇧');
_10
message.react('🇨');
_10
}
_10
});

But since all of these methods are started at the same time, it would just be a race to which server request finished first, so there would be no guarantee that it would react at all (if the message isn't fetched) or in the order you wanted it to. In order to make sure it reacts after the message is sent and in order (a, b, c), you'd need to use the .then() callback from the Promises that these methods return. The code would look like this:


_14
client.on('interactionCreate', (interaction) => {
_14
// ...
_14
if (commandName === 'react') {
_14
interaction.reply({ content: 'Reacting!', fetchReply: true }).then((message) => {
_14
message
_14
.react('🇦')
_14
.then(() => message.react('🇧'))
_14
.then(() => message.react('🇨'))
_14
.catch((error) => {
_14
// handle failure of any Promise rejection inside here
_14
});
_14
});
_14
}
_14
});

In this piece of code, the Promises are chain resolved with each other, and if one of the Promises gets rejected, the function passed to .catch() gets called. Here's the same code but with async/await:


_10
client.on('interactionCreate', async (interaction) => {
_10
// ...
_10
if (commandName === 'react') {
_10
const message = await interaction.reply({ content: 'Reacting!', fetchReply: true });
_10
await message.react('🇦');
_10
await message.react('🇧');
_10
await message.react('🇨');
_10
}
_10
});

It's mostly the same code, but how would you catch Promise rejections now since .catch() isn't there anymore? That is also a useful feature with async/await; the error will be thrown if you await it so that you can wrap the awaited Promises inside a try/catch, and you're good to go.


_12
client.on('interactionCreate', async (interaction) => {
_12
if (commandName === 'react') {
_12
try {
_12
const message = await interaction.reply({ content: 'Reacting!', fetchReply: true });
_12
await message.react('🇦');
_12
await message.react('🇧');
_12
await message.react('🇨');
_12
} catch (error) {
_12
// handle failure of any Promise rejection inside here
_12
}
_12
}
_12
});

This code looks clean and is also easy to read.

So you may be asking, "How would I get the value the Promise resolved with?".

Let's look at an example where you want to delete a sent reply.


_11
client.on('interactionCreate', (interaction) => {
_11
// ...
_11
if (commandName === 'delete') {
_11
interaction
_11
.reply({ content: 'This message will be deleted.', fetchReply: true })
_11
.then((replyMessage) => setTimeout(() => replyMessage.delete(), 10000))
_11
.catch((error) => {
_11
// handle error
_11
});
_11
}
_11
});

The return value of a .reply() with the fetchReply option set to true is a Promise which resolves with the reply when it has been sent, but how would the same code with async/await look?


_10
client.on('interactionCreate', async (interaction) => {
_10
if (commandName === 'delete') {
_10
try {
_10
const replyMessage = await interaction.reply({ content: 'This message will be deleted.', fetchReply: true });
_10
setTimeout(() => replyMessage.delete(), 10000);
_10
} catch (error) {
_10
// handle error
_10
}
_10
}
_10
});

With async/await, you can assign the awaited function to a variable representing the returned value. Now you know how you use async/await.